AI Insights · Timothy · July 2024
Top 5 Hypercasual Games in Russia Q2 2024
Discover the performance metrics of the top 5 hypercasual games in Russia for Q2 2024, including downloads, revenue, and weekly active users.
In Q2 2024, the top 5 hypercasual games in Russia showcased varied performance metrics in terms of downloads, revenue, and weekly active users. Here’s a closer look at each game, based on data from Sensor Tower.
Pizza Ready! from Supercent, Inc. saw a mixed performance throughout the quarter. Revenue peaked at $376 in the last week of April before declining to $110 in mid-June. Downloads started at 313K in early April and gradually decreased to 102K by the end of June. Weekly active users remained relatively stable, beginning at 522K in early April and ending at 364K in late June.
Block Blast! by Hungry Studio had a steady download rate, starting at 225K in early April and reducing to 111K by the end of June. Weekly active users began at 886K and dropped to 739K over the same period.
Snake Clash! from Supercent, Inc. experienced an upward trend in downloads, beginning at 66K in early April and reaching 171K by mid-June, before falling to 117K by the end of the quarter. Revenue saw minor fluctuations, peaking at $122 in early June. Weekly active users increased significantly from 173K in early April to 442K by mid-June.
2 3 4 Player Mini Games by Better World Games maintained a consistent download rate, fluctuating between 76K and 104K. Weekly active users peaked at 4.1M in mid-May before stabilizing around 3M towards the end of June.
Wall Kickers from Kumobius saw a gradual increase in downloads from 58K in early April to 115K by the end of May, with a slight decline to 98K by the end of June. Revenue remained relatively low, peaking at $111 in early June. Weekly active users showed a steady increase, starting at 241K in early April and reaching 312K by the end of June.
For more detailed insights and data, visit Sensor Tower.